Grade Level: 10 - 12
Length: Year Class (10 credits)
Prerequisite: Basic Computer Skills
Graduation: Elective Credit
This Course is designed to introduce students to the central ideas of
computing and computer science, to instill ideas and practices of
computational thinking and to have students engage in activities that show
how computing and computer science change the world. Students will
learn how to access the world of mobile services and application as
creators, not just consumers. They will learn to create entertaining and
socially useful apps that can be shared with family and friends. In addition
to learning to program and how to become better problem solvers, students
will also explore the exciting world of computer science from the
perspective of mobile computing and its increasingly important effect on
society. This course is part of a national project through the College Board
and National Science Foundation.
Grade Level: 9 - 12
Length: Year Class (10 credits)
Prerequisite: None
Graduation: Elective Credit
Business Computer Applications is an introduction to computer applications as it relates to
business and home use. The course introduces software topics in Microsoft Windows, Microsoft
Office, Internet, World Wide Web, electronic mail, file management, and data communications.
Hardware topics include PC system components and troubleshooting issues. Other topics include
typing skills, computer-based careers and trends, electronic computing issues, terminology,
electronic communication skills, ethics, security, and netiquette in today’s business computing
environment. Business Computer Applications will provide students with computer knowledge and
skills to increase their productivity which will give them a competitive advantage in the job
market.
Grade Level: 9 - 12
Length: Year Class (10 credits)
Prerequisite: Basic Computer Skills
Graduation: Elective Credit
Exploring computer Science is a yearlong course consisting of 6 units. The course was developed
around a framework of both computer science content and computational practice. Assignments
and instruction are contextualized to be socially relevant and meaningful for diverse students.
Units utilize a variety of tools/platfo9rms and culminate with final projects around the following
topics; human computer interaction problem solving, web design, programming, computing and data
analysis and robotics.
Grade Level: 9 - 12
Length: Year Class (10 credits)
Prerequisite: Beginning Art Recommended
Graduation: Elective Credit.
Fashion Design I is the first course of a two course CTE pathway. This course will focus on the
fashion industry. The student will: Learn the aesthetic aspects of design necessary to create
sketches, designs, and original fashions. It also studies fashion trends throughout history, from
ancient times, to modern-day and includes an understanding of cultural, social, political, and
economic influences on fashion design. Students utilize the elements and principles of design
to create their own original designs in fashion. Through the use of a variety of fabrics, trims,
embellishments and decorations students will express and explore fashion, art and design. Students
will analyze the artistic nature of fabric and fashion design, explore the elements of the
contemporary fashion movement and create their own interpretations of fashions. Throughout the
year, students learn how fashion design is connected to other academic disciplines and the
career opportunities that are related to the fashion industry and the world of fashion.